Gears of War E-Day Trailer

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Pedro

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#51 Pedro
Member since 2002 • 70733 Posts

@kvallyx said:

Day one for me for this Xbox exclusive. Let's fucking go!

There are no Xbox exclusives, only PS5 excluded.

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KvallyX

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#52 KvallyX
Member since 2019 • 13150 Posts

@Pedro said:
@kvallyx said:

Day one for me for this Xbox exclusive. Let's fucking go!

There are no Xbox exclusives, only PS5 excluded.

God damn Pedro, don't argue with me!

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mrbojangles25

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#53 mrbojangles25
Member since 2005 • 58578 Posts

Darn, looks like (at least from the overall tone of things in the trailer) it will just be more of the same.

Was really hoping they'd take the opportunity to change it up, give it a reboot treatment. Would be cool to actually see the game take place a bit earlier before the Locust emerges and they're fighting the civil war or whatever it was over Imulsion.

@last_lap said:
@ghosts4ever said:

never like Gears series. just cover shoot regen health. ruined third person genre.

Can you explain how it ruined the third person genre?

Oh, and weren't you just complaining in the lounge about how people on here don't like games and yet here you are doing the exact same thing.

I don't agree that it ruined gameplay, but it did seem to make it a requirement that every third-person shooter from then on had to have a cover mechanic and I feel that it is overused. Sometimes just crouching behind a crate is enough, we don't need a sticky cover mechanic in everything. It cheapened the gameplay. Don't ask me how lol, it just felt like it did.

It's easy for me to get over that though, it just felt like "Welp, this is how things are now, thanks Gears. I guess."

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Last_Lap

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#54 Last_Lap
Member since 2023 • 6922 Posts

@mrbojangles25: I hated the first Gears game because the button to run was the exact same button to sticky to cover if I remember correctly, and I hated sticky cover, every time you get close to something he would sticky to it, very frustrating.

But I don't remember the sticky being in many other third-person shooters.

The cover system has been in shooters since the beginning of first/third person shooters, Gears didn't invent it over over popularise it from what I recall.

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DaVillain

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#55 DaVillain  Moderator
Member since 2014 • 56570 Posts

@mrbojangles25 said:

Darn, looks like (at least from the overall tone of things in the trailer) it will just be more of the same.

Was really hoping they'd take the opportunity to change it up, give it a reboot treatment. Would be cool to actually see the game take place a bit earlier before the Locust emerges and they're fighting the civil war or whatever it was over Imulsion.

@last_lap said:
@ghosts4ever said:

never like Gears series. just cover shoot regen health. ruined third person genre.

Can you explain how it ruined the third person genre?

Oh, and weren't you just complaining in the lounge about how people on here don't like games and yet here you are doing the exact same thing.

I don't agree that it ruined gameplay, but it did seem to make it a requirement that every third-person shooter from then on had to have a cover mechanic and I feel that it is overused. Sometimes just crouching behind a crate is enough, we don't need a sticky cover mechanic in everything. It cheapened the gameplay. Don't ask me how lol, it just felt like it did.

It's easy for me to get over that though, it just felt like "Welp, this is how things are now, thanks Gears. I guess."

Actually, the whole taking cover mechanic started way back during PS2/Xbox era. A Game (ironically forgotten by gamers) called KillSwitch (I've played it on PS2) is what truly started the whole taking cover mechanic originated from and that game was ahead of its time. The developers of Gears of War owe a lot to KillSwitch Awesome game that really flew under the radar. Basically set the bases of the 3rd-person shooter genres and brought the cover system to life. Gears of War just revolutionized the cover mechanics more so. But all in all, KillSwitch set the ideas, Gears of War popularize it and games that came after Gears of War started using it like Mass Effect for example.

Like you, I don't have a problem its being overused, this is how real life works, take cover while being shot at.

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mrbojangles25

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#56 mrbojangles25
Member since 2005 • 58578 Posts

@davillain said:
@mrbojangles25 said:

Darn, looks like (at least from the overall tone of things in the trailer) it will just be more of the same.

Was really hoping they'd take the opportunity to change it up, give it a reboot treatment. Would be cool to actually see the game take place a bit earlier before the Locust emerges and they're fighting the civil war or whatever it was over Imulsion.

@last_lap said:
@ghosts4ever said:

never like Gears series. just cover shoot regen health. ruined third person genre.

Can you explain how it ruined the third person genre?

Oh, and weren't you just complaining in the lounge about how people on here don't like games and yet here you are doing the exact same thing.

I don't agree that it ruined gameplay, but it did seem to make it a requirement that every third-person shooter from then on had to have a cover mechanic and I feel that it is overused. Sometimes just crouching behind a crate is enough, we don't need a sticky cover mechanic in everything. It cheapened the gameplay. Don't ask me how lol, it just felt like it did.

It's easy for me to get over that though, it just felt like "Welp, this is how things are now, thanks Gears. I guess."

Actually, the whole taking cover mechanic started way back during PS2/Xbox era. A Game (ironically forgotten by gamers) called KillSwitch (I've played it on PS2) is what truly started the whole taking cover mechanic originated from and that game was ahead of its time. The developers of Gears of War owe a lot to KillSwitch Awesome game that really flew under the radar. Basically set the bases of the 3rd-person shooter genres and brought the cover system to life. Gears of War just revolutionized the cover mechanics more so. But all in all, KillSwitch set the ideas, Gears of War popularize it and games that came after Gears of War started using it like Mass Effect for example.

Like you, I don't have a problem its being overused, this is how real life works, take cover while being shot at.

Ya I remember having a similar chat about this same issue before and I recall there was another game before Gears that used cover as well. Wish I could remember what it was.

Sticky cover really shines in stealth games, though; I love sticking to a wall or railing and sneaking under a window or something.

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Xbox7204Life

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#57 Xbox7204Life
Member since 2024 • 68 Posts

Lets hope Cole Train is in the game Wooooo